Introduction
Having fleshed out the village of Cross Tree for the past couple months I wanted to start exploring some adventures and encounters. The Horror of Talaraska is an introductory scenario designed to be played in a single gaming session of 3-4 hours. If not used as a first adventure it could easily be dropped in by a GM who needs to fill a session on short notice.
This scenario was written with the Dungeons & Dragons Rules Cyclopedia from 1991 in mind. I will note that despite utilizing the Rules Cyclopedia, I’m not an OSR purist by any means. I will deviate from RAW liberally, both in creating new creatures and in mechanics for encounters. While intended as a starter adventure for ~4 players, it should be easy enough to tweak things up or down as needed.

While Cross Tree is a location in my own campaign world, I’ve tried to create it generically enough that GMs could fit it into just about any published or homegrown setting. For instance, if you happened to be running a game in Mystara, the village should fit nicely within the Grand Duchy of Karameikos (probably somewhere north of Kelvin). Required features for the location would be a wooded region, relatively close to mountains, and more than a single day’s travel from any settlements to the east or west.
All of this is to say that everything here is flexible. I’ve personally never picked up a pre-written adventure and ran it word for word as it was presented. I’m confident that anyone perusing obscure TTRPG blogs will be able to easily convert things to any system of their choice or make any modifications as they see fit. My goal has always been to provide digestible source material to give GMs ideas and inspiration. This is no different. Take what you like, make changes as you wish, and leave the rest.
One final note before I dive in. My games tend to lean a bit lower on the fantasy scale than what seems to be trendy these days. That’s just my personal taste. If you happen to run a game with wildly diverse characters such as anthropomorphic squirrels or fish people, some of my stuff may seem a bit bland to you.
If you find my adventures to be too human-centric, simply spice things up a bit. For instance, you’re about to hear about some human brigands causing trouble in Cross Tree. They could easily be replaced with a band of gnolls. We’re all lucky to share this hobby that supports a diverse assortment of stories. Do what works for you!
Adventure Background

Three weeks ago, an earthquake shook the region of the Carrowmar forest, near where the sleepy village of Cross Tree is located. While such tremors aren’t rare, this one left the villagers uneasy, fearing it might be an omen of darker times ahead. Their fears soon materialized.
Over the past week, Cross Tree has been terrorized by a group of brigands led by a fearsome brute named Kargan Pike. The trouble began when two merchants, traveling from the northeast, were ambushed on the road, narrowly escaping with their lives. Then, just last night, the bandits brazenly attacked Cross Tree. The village managed to drive them off, but not without cost: the blacksmith suffered severe injuries, and two villagers were killed.
After their raid, the bandits retreated into the forest, returning to the secluded spot where they had stashed the merchants’ wagon. As they settled in for the night, the flicker of their campfire revealed an opening in the hillside. Closer inspection suggested that the earthquake had caused this to become visible in the side of the hill. Curious yet cautious, Kargan Pike and one of his goons ventured into what they assumed was just a natural cave.

Unbeknownst to the bandit leader, the thickly wooded hills to the northeast of Cross Tree were once home to the mysterious city of Talaraska. Lost to time and now only recalled by elder sages, Talaraska was once a center of arcane knowledge, a beacon of enlightenment from another age.
Few now remain who remember the city, let alone how it came to be swallowed up by the hills and trees of the forest itself. For countless years, the relentless march of time has hidden every trace. Were it not for the earthquake, it may have sat undisturbed for years to come.
What initially seemed to be a simple cave proved to be something more, as Pike and his companion ventured deeper. As the dirt floor gave way to paving stones they discovered the true nature of their findings. The air grew thick with the dust of ages and the faint, eerie echoes of a lost civilization. The pair stumbled upon remnants of arcane symbols and ancient tomes, their pages brittle and yellowed with age.
Their intrusion, however, did not go unnoticed. As they delved further, their presence disturbed the slumber of a remnant of Talaraska’s past not meant to be disturbed. This ancient guardian, a construct powered by forgotten magics, rose from its centuries-long dormancy with a malevolent fury. Pike and his lackey were quickly overwhelmed and met a grisly end.
Now, without their leader and haunted by the unsettling sounds emanating from the cave, the remaining brigands are huddled in the forest, paralyzed by fear. They nervously debate their next move, their hands never straying far from their weapons.
Adventure Synopsis
The PCs will arrive in Cross Tree, unaware of the events of the past week. Appearing capable, the party will be approached by the townsfolk, asked to help with the bandits, and to retrieve some important objects.
Assuming that the adventurers agree, they will head off in search of Pike and his band of brigands. Roughly a half day’s trek outside of the village, the party will discover where the merchant’s wagon has been dragged off the road and ultimately where the bandits have made their camp. The party will presumably attack or otherwise deal with the bandit camp. At this point they will be at a crossroads where they could head back to Cross Tree to report their success or opt to venture into the cave, to discover what happened to the bandit leader.
Until Next Time
In the spirit of keeping these posts digestible, I’m going to wrap it there for this week. We’ll delve into the adventure itself next time. Thank you for taking the time to stop by and visit. Hope you have a great week!
For more on the Village of Cross Tree, go here.
For maps & plot hooks, go here.
For my Idea Chest posts, go here.
For some random tables, go here.
Finally, for a bit about me and some general stuff, this is the spot.










































