
In the ancient land of Hun Khi, somewhere to the southeast of Mt. Saga, lies the small lakeside village of Gaiporo. Serene and picturesque, this village thrives on the bounties of the nearby lake and the lush surrounding forests. However, a chilling presence lingers beyond the village’s borders, concealed within the depths of the misty forest.
Hidden away in the foothills, stands the Haunted Shrine of Gaiporo. For nearly seven decades, this sacred place has remained untouched, haunted by the spirits of the Toyagaru family. These ill-fated siblings met their untimely demise when a rival warlord’s agents infiltrated their home, slaying them in their sleep.

Tethered to this world by an unquenchable thirst for revenge, the ghostly apparitions of the brothers now haunt the shrine. These vengeful entities manifest themselves when any approach. In death their faces have taken on a bestial look and their eyes glow a crimson red.
Whispers of their spectral presence have long circulated among the villagers, filling their hearts with trepidation. Legends speak of the fabled Twin Blades of Toyagaru, two exquisite swords of immense power and mystical enchantment. It is said that any who can defeat the vengeful spirits or bring peace to their souls by exacting revenge upon the rival warlord’s family may claim these legendary weapons as their own.

Brave adventurers seeking glory and riches may find themselves drawn to the Haunted Shrine of Gaiporo, enticed by the lure of the twin blades. But beware, for the path to redemption is fraught with danger and the spirits of the Toyagaru brothers are not easily vanquished. To claim the fabled swords, heroes must navigate the misty forest, face spectral adversaries, and uncover the truth that lies hidden within the shadowed depths of the shrine.
Conclusion

Thanks for stopping by. I am trying to find the sweet spot with these, where I provide an interesting idea to build an adventure around without going too deep. If you have a preference either way, please drop me a note in the comments.
In the meantime, you may find all of my maps with plot hooks here. Random lists may be found here.
That’s all for now. Have a great week!
It’s a hard thing you’re trying to achieve i think, and not one I’ve seen anywhere else on the interwebs. Procuring the basic frame of an adventure without having it tied to an existing campaign, balancing the need to be adaptable without being too generic. It’s hard. I can try to give you my take but I have I have to tell you 3 things first: 1) I’ve started playing RPGs with the MERP/ICE/rolemaster books that included a LOT of details about the world but not much about properly how to set adventures in it and 2) I consider myself an experienced DM at this point and I don’t need gaming resources, or at least, I’m really picky about them and 3) I prefer mid-sized +- 50 rooms dungeons but I see everywhere smaller, 7-8 rooms affairs.
So, that said:
-I would insist on a dramatis personae, much like you did in The Beast of Zarechka.
-You’re doing a superb job with the maps, that’s great, I hate doing maps.
-You’re already laying out an overall plot, you could cut it out to a mere framework IMO, I don’t think it needs to be much detailed (but keep in mind my bias).
-Mysteries! Related or unrelated to the plot, much like you did with The Lost Children of Tallendorf
-The Trident of Mareen is a near-perfect location/small dungeon, very portable I think, and flavourful if used as is.
-The present post however, the Haunted Shrine of Gaiporo, it’s great (the Japanese love their ghosts don’t they!) but it has a very specific setting in mind, I would venture too specific?
Maybe, in a perfect world, people would pay you (patreon-like) to expand on just a such a premise?
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Thank you for taking the time to leave such a thoughtful comment. This is very helpful.
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